DatabaseSkills

PLAYTERA · CLASSIC 46.05

Skills

Localized player skills with class, race and learning requirements.

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SKILLS

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RecordCategoryLevelGradeLocationID
Combo Attack XIIStrike one or more targets in front of you, and gain MP with each hit. Successive strikes do more damage, up to four hits, with the fourth hit dealing substantially more.Warrior6511200Command: AttackAim at a target within 24 m and press the skill button to command your Smoke Aggressor to attack that target.Warrior18250100Command: AttackAim at a target within 24 m and press the skill button to command your summoned creature to attack that target.Elementalist4350100Command: FollowCommand your Smoke Aggressor to follow you.Warrior18260100Command: FollowCommand your thrall to follow you.Elementalist4360100Command: Recall ITravel in a straight line to your HB construct, passing through enemies without effect. You must be within 40m to use this skill. Can be used while knocked down or using another skill.Engineer52210100Command: Recall IITravel in a straight line to your HB construct, passing through enemies without effect. You must be within 40m to use this skill. Can be used while knocked down or using another skill.Engineer58210200Command: Recall IIITravel in a straight line to your HB construct, passing through enemies without effect. You must be within 40m to use this skill. Can be used while knocked down or using another skill.Engineer63210300Command: Self-DestructOrder your summoned constructs to detonate, damaging and stunning enemies within 4m. You must be within 40m of a construct to issue this command, and can do so even if knocked down or using another skill.Engineer40220100Command: Stay/FollowOrder your HB construct to stay in place or to begin following you again. The HB will automatically teleport to your side if you move more than 60m away.Engineer28230100Commander's BlessingRestore 2% of total MP every second for 15 seconds of up to 10 allies in an area within range.Common63000103Commander's BlessingRestore 2% of total MP every second for 15 seconds of up to 10 allies in an area within range.Common63000105Commander's SalvationHeal 40% of total HP of up to 10 allies at once in an area within range.Common63000104Commander's SalvationHeal 40% of total HP of up to 10 allies at once in an area within range.Common63000106ContagionInfects one target within 18.64 m with Infection. This target cannot be purified. Infected target's Endurance is reduced by 5% and they spread a disease that deals 15086 damage per second. Players take less damage and recover fewer HP. Using this skill does not automatically start combat status.Elementalist61410100Core InfusionReplenish 100% of your total MP through the power of the Core.Common19020100Core's ResonanceTeleport to Allemantheia.Common9010100Core's ResonanceTeleport to Allemantheia.Common409010100Corruption Ring IDrain HP from targets within 6m, storing it as spiritual energy. The HP absorbed is proportional to how long you channel the ring. Use the Infusion Ring skill to release the stored energy. Immune to knockdown, stun, and stagger while casting.Elementalist1020100Corruption Ring IIDrain HP from targets within 6m, storing it as spiritual energy. The HP absorbed is proportional to how long you channel the ring. Use the Infusion Ring skill to release the stored energy as MP to up to 20 group members within 16m. Immune to knockdown, stun, and stagger while casting.Elementalist1620200Corruption Ring IIIDrain HP from targets within 6m, storing it as spiritual energy. The HP absorbed is proportional to how long you channel the ring. Use the Infusion Ring skill to release the stored energy as MP to up to 20 group members within 16m. Immune to knockdown, stun, and stagger while casting.Elementalist2220300Corruption Ring IVDrain HP from targets within 6m, storing it as spiritual energy. The HP absorbed is proportional to how long you channel the ring. Use the Infusion Ring skill to release the stored energy as MP to up to 20 group members within 16m. Immune to knockdown, stun, and stagger while casting.Elementalist2820400Corruption Ring IXDrain HP from targets within 6m, storing it as spiritual energy. The HP absorbed is proportional to how long you channel the ring. Use the Infusion Ring skill to release the stored energy as MP to up to 20 group members within 16m. Immune to knockdown, stun, and stagger while casting.Elementalist5820900Corruption Ring VDrain HP from targets within 6m, storing it as spiritual energy. The HP absorbed is proportional to how long you channel the ring. Use the Infusion Ring skill to release the stored energy as MP to up to 20 group members within 16m. Immune to knockdown, stun, and stagger while casting.Elementalist3420500Corruption Ring VIDrain HP from targets within 6m, storing it as spiritual energy. The HP absorbed is proportional to how long you channel the ring. Use the Infusion Ring skill to release the stored energy as MP to up to 20 group members within 16m. Immune to knockdown, stun, and stagger while casting.Elementalist4020600