Passives · Passivity
Perm. Armor Etching—Recovery III (Chance for MP replenishment/HP recovery at 50% HP)
Ephemeral Recovery Etching: Chance to recover HP and replenish MP when under 50% HP.
GAME DATA
46.05 details
- Method
- 4
- Effect Type
- 106
- Value
- 60019
- Condition
- 17
- Probability
- 0.2
Raw DataCenter attributes15 fields · Passivity
- Id
- 4010098
- Kind
- 0
- Method
- 4
- Tick Interval
- 0
- Type
- 106
- Value
- 60019
- Condition
- 17
- Prob
- 0.2
- Abnormality Category
- 0
- Abnormality Kind
- 0
- Balanced By Target Count
- false
- Condition Category
- 0
- Condition Value
- 0.5
- Judgment Once
- false
- Mob Size
- all