Passives · Passivity
[Masterwork] [Random] Weapon_Crit Factor increase
Increases Crit Factor by 14.
GAME DATA
46.05 details
- Method
- 2
- Effect Type
- 6
- Value
- 14
- Condition
- 0
- Probability
- 1
Raw DataCenter attributes15 fields · Passivity
- Id
- 1410060
- Kind
- 0
- Method
- 2
- Tick Interval
- 0
- Type
- 6
- Value
- 14
- Condition
- 0
- Prob
- 1
- Abnormality Category
- 0
- Abnormality Kind
- 0
- Balanced By Target Count
- false
- Condition Category
- 0
- Condition Value
- 0
- Judgment Once
- false
- Mob Size
- all